A calm first move

Learn chess without the lecture.

You only need three ideas to begin: protect your king, develop your pieces, and look at what your opponent changed. The interface handles legal moves while you build the rest.

Public beta, built with care

New to chess? Start in Local or Vs AI with move hints enabled. Those modes work without an account and do not use competitive ratings.

First game in minutes

From home screen to handshake

01

Choose a mode

Play Online, challenge the AI, share a local board, or send a private invite. Local and Vs AI do not need an account.

02

Set the pace

Pick a clock, choose rated or casual where available, and decide your color. Try 10+0 rapid if you are new.

03

Make a legal move

Select a piece, then a highlighted square. Dragging, tapping, keyboard input, promotion, castling, and en passant are supported.

04

Finish well

Win by checkmate or time, agree a draw, or resign when the position is settled. Review the game to find one useful lesson.

The board

Six pieces, one purpose

White moves first. Each side tries to checkmate the opposing king: attack it so no legal reply escapes the attack.

King

One square in any direction. Keep it out of check.

Queen

Any distance along a rank, file, or diagonal.

Rook

Any distance horizontally or vertically.

Bishop

Any distance diagonally; it stays on one color.

Knight

An L-shape: two squares, then one. It can jump.

Pawn

Moves forward, captures diagonally, and promotes on the last rank.

Board orientation: your pieces normally begin closest to you. The lower-right corner is a light square: “light on right.”

Game choices

Pick the room that fits

ModeAccountBest for
OnlinePermanent for ratedMatchmaking and invites
Vs AINot requiredPractice at your level
LocalNot requiredTwo people, one device

Check is a warning

If your king is attacked, your next move must remove the attack. You cannot move into check.

Draws happen

Stalemate, repetition, insufficient material, the fifty-move rule, or an accepted offer can end level.

Clocks are decisive

Online time is authoritative on the server. Your display counts locally between moves for a smooth clock.

A good next habit

Before every move, ask three questions.

What did my opponent’s last move attack?

Are either king, queen, or an undefended piece in danger?

Do I have a check, capture, or threat that is actually safe?